#ifndef DEFINE_H
#define DEFINE_H
 
#define MAP_WIDTH    7
#define MAP_HEIGHT    7
 
#define TILE_SIZE    64

#define FIELD_BORDER  30

enum TurnStateT {
PLAYER_IDLE = 0,
PLAYER_MOVE,
PLAYER_THROW
};
 
#define WWIDTH        640
#define    WHEIGHT        480

enum TurnStateT {
PLAYER_IDLE = 0,
PLAYER_MOVE,
PLAYER_THROW
};
 
#endif